StaTech-Industry 2.0 is a minecraft 1.21.1 modpack that is a neoforge port of the original Statech Industry fabric modpack for 1.19.2. Join us on Discord. Click here for a full list of mods.
We recommend the use of Prism Launcher for handling modded installs. The following instructions assume you have Prism installed with your Minecraft account signed in already. To install the latest version of StaTech Industry, follow these steps:
- Navigate to the Releases and download the .zip of the latest version.
- In the Prism Launcher, click "Add Instance" then select the "Import from zip" tab on the left. Navigate to where you downloaded the .zip and click Ok.
- You will be prompted with a menu describing that some mods are blocked from download on third-party launchers. Add the folder you use as your downloads folder using
Add Download Folderbutton, then clickOpen Missingto open the mod downloads. Save them to your downloads and they will be detected by the launcher. - Click "Ok" and allow for the process to finish.
- Click "Edit" under the StaTech Industry instance and ensure you have at least 4-6 GB or RAM dedicated to the pack, as well as your version of Java is Java 21.
For more detail and for custom launch options/Java 25 notes, please consult this wiki page.
For server setup information, please consult this wiki page.
To build the modpack directly from this repository, you can clone it and use Pakku to make an instance file that you can use in Prism Launcher. You can learn how to use it from the pakku documentation.
Compatible (but not included) Mods.
- @truepurpledino - Lead 2.0 developer
- @GW-Dev - 2.0 developer
- @DmitryProskurin - Quest fixes and recipe modifications
- @fmbellomy - Pakku + PanPack migration / Regular contributor
- @Spagles - Fixed trial chamber load lag
- @onion-evan - Sprite work for custom items / MI Animated Components resource pack
- DeadeyeDutch - Sprite work for custom items
- inferno - Pack logo
- @Flyte-less - ZedTech textures & other various fixes
- @GW-Dev - Peaceful mode compat / Nether Star progression changes / Boss Crusher
- @kevintok - Overhauled the Scanner module config to be more colorful and useful.
- @redcatone - Questbook spellcheck
- @TacoMonkey11 - Marking client-side mods for packwiz
- @DmitryProskurin - Quest fixes and recipe modifications
- @JustinMullin - Quest fixes
- @Quezlar - Quest typo fixes
- Uses Mono7 by xlifi (in the StaTech Companion Mod) for the prospector pick chat messages.
- Uses the Angel Ring texture from SimpleAngelRing by LordDeatHunter as a basis for the Angel Ring and the Fireproof Ring textures.
- Uses the Electronic Circuit texture from Modern Industrialization as a basis for the Withered SoC texture.
- Uses the Basic/Advanced Card texture from Applied Energistics 2 as a basis for the Mob/Boss Model textures.
- Uses the material_dust_quicksilver_amethyst_mixture.png texture from Unused Textures as a basis for the artifact_dust.png texture.
- Uses the material_dust_green_mix_4.png texture from Unused Textures as a basis for the scrap.png texture.
- Uses jonnyloaf's Spectrum Alcohol Models for the Spectrum alcohol 3D models.